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iOS

Hey everyone, I need to make a grid for a game I am creating that just uses x and y values

I am creating a game that needs a 100 x 100 grid (Note it will not be a visible grid just something that will give me coordinates.) Without having to write a array with every possible coordinate how do I create this grid.

3 Answers

nested for loop. for x....with a for y.... inside. for each x going across, make 100 y going down, 100x100.

like this

for x in 1...100 {
     for y in 1...100{
     }
}

actually if you need arrays you might switch x and y, put x inside of y, that might be more intuitive. then you would have 100 arrays stacked on top of each other, each 100 coordinate pairs long. the first y is 1, then inside you run x 1 to 100, left to right, then next row, y is 2, x 1 to 100 again, and so on. so a row might look like [(1,1),(2,1),(3,1),(4,1).....] and the next row [(1,2),(2,2),(3,2),(4,2).....].

so maybe something like this?

var gameArea: [String] = []

for y in 1...100 {
     for x in 1...100{

          let coordinate =  "(x, y)"
          gameArea.append(coordinate)
     }
}

well i think that would just give you an array filled with strings of '(x,y)', not actual numbers. i would think you need an array of arrays, filled not with strings but tuples of x,y pairs. start with smaller numbers like up to 10 instead of 100 and print it out.

I was thinking that too but how do I get the tuples in an array so when i do this in a play ground it gives me vlaues of like,

(.0 1, .1 1), (.0 1, .1 2)

Is that right? what does the .0 and the .1 mean?

ar gameArea: [(Int, Int)] = []

for y in 1...10 {
    for x in 1...10 {

        gameArea.append(x, y)

    }
}

gameArea