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juan reyna
4,907 Pointshtml5
i would like to learn about the canvas concept and other html5 matters... all job posts are requesting html5 :S
3 Answers
James Barnett
39,199 PointsA lot of job postings mention HTML5 & CSS3 but that's kinda vague. HTML5 has a couple of major features, new form inputs, new semantic elements, video/audio elements, I'd suggest you start learning about how to use those features.
There are also a few features that solve particular use cases such as web storage, geolocation & canvas which you can learn about after you've learned the basics, if you find yourself needing to use one of them.
Here are some resources to help you learn more about HTML5 stuffs ...
To start with
- HTML5 & You blog series by TutsPlus
- Tutorial on learning to use HTML5's semantic elements
- Tutorial on learning the basics of HTML5 canvas
If you need more info
- HTML5 video course by Level Up Tuts
- Online book on HTML5.
juan reyna
4,907 Pointsok...
Tony Nguyen
24,934 PointsHTML5 has several goals which differentiate it from HTML4.
The primary one is consistent, defined error handling. As you know, HTML purposely supports 'tag soup', or the ability to write malformed code and have it corrected into a valid document. The problem is that the rules for doing this aren't written down anywhere. When a new browser vendor wants to enter the market, they just have to test malformed documents in various browsers (especially IE) and reverse-engineer their error handling. If they don't, then many pages won't display correctly (estimates place roughly 90% of pages on the net as being at least somewhat malformed).
So, HTML5 is attempting to discover and codify this error handling, so that browser developers can all standardize and greatly reduce the time and money required to display things consistently. As well, long in the future after HTML has died as a document format, historians may still want to read our documents, and having a completely defined parsing algorithm will greatly aid this.
The secondary goal of HTML5 is to develop the ability of the browser to be an application platform, via HTML, CSS, and Javascript. Many elements have been added directly to the language that are currently (in HTML4) Flash or JS-based hacks, such as <canvas>, <video>, and <audio>. Useful things such as Local Storage (a js-accessible browser-built-in sql database, for storing information beyond what cookies can hold), new input types such as date for which the browser can expose easy user interface (so that we don't have to use our js-based calendar date-pickers), and browser-supported form validation will make developing web applications much simpler for the developers, and make them much faster for the users (since many things will be supported natively, rather than hacked in via javascript).
There are many other smaller efforts taking place in HTML5, such as better-defined semantic roles for existing elements (<strong> and <em> now actually mean something different, and even <b> and <i> have vague semantics that should work well when parsing legacy documents) and adding new elements with useful semantics - <article>, <section>, <header>, <aside>, and <nav> should replace the majority of <div>s used on a web page, making your pages a bit more semantic, but more importantly, easier to read. No more painful scanning to see just what that random </div> is closing - instead you'll have an obvious </header>, or </article>, making the structure of your document much more intuitive.