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![Cody Fisher](https://secure.gravatar.com/avatar/f6b054280e20642069fd667e6181971e?s=96&d=https%3A%2F%2Fecs-static.teamtreehouse.com%2Fassets%2Fcontent%2Fdefault_avatar-445fbbabfc8dc9188fb5967fe43322ee0c3e0dd1e10f378bf8343784af5a13eb.webp&r=pg)
Cody Fisher
12,309 PointsI am receiving expected results with this code locally. Is my logic off from the expected results of the challenge?
I have run this code locally and it has returned all of the results matching what is in the examples and I even added some test cases of my own that resulted in the results I would expect from this code. Am I missing something with the requirements of the challenge?
# EXAMPLES:
# move((1, 1, 10), (-1, 0)) => (0, 1, 10)
# move((0, 1, 10), (-1, 0)) => (0, 1, 5)
# move((0, 9, 5), (0, 1)) => (0, 9, 0)
def move(player, direction):
x, y, hp = player
dx, dy = direction
if x + dx < 0:
x = 0
hp -= 5
elif x + dx > 9:
x = 9
hp -= 5
else:
x += dx
if y + dy < 0:
y = 0
hp -= 5
elif y + dy > 9:
y = 9
hp -= 5
else:
y += dy
return x, y, hp
1 Answer
![Steven Parker](https://uploads.teamtreehouse.com/production/profile-photos/969492/micro_tool_chess_set_2.jpg)
Steven Parker
230,688 PointsYou're really close, but if movement in either dimension would hit a wall, the original position should be returned unchanged along with the lowered hit points. Modifying the position is most likely the reason the validation does not pass.