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iOS Build a Simple iPhone App with Swift Getting Started with iOS Development Swift Recap Part 2

Rasmus Stuckert
Rasmus Stuckert
1,341 Points

I can't see the problem... Please help

The task:

In the editor you've been provided with two classes - Point to represent a coordinate point and Machine. The machine has a move method that doesn't do anything.

Your task is to subclass Machine and create a new class named Robot. In the Robot class, override the move method and provide the following implementation. If you enter the string "Up" the y coordinate of the Robot's location increases by 1. "Down" decreases it by 1. If you enter "Left", the x coordinate of the location property decreases by 1 while "Right" increases it by 1.

Note: If you use a switch statement you can use the break statement in the default clause to exit the current iteration.

robots.swift
class Point {
  var x: Int
  var y: Int

  init(x: Int, y: Int) {
    self.x = x
    self.y = y
  }
}
}

class Machine {
  var location: Point

  init() {
    self.location = Point(x: 0, y: 0)
  }

  func move(_ direction: String) {
    print("Do nothing! Im a machine!")
  }
}

class Robot: Machine {

    override func move(direction: String) {
    switch direction {
    case "Up": location.y += 1
    case "Down": location.y -= 1
    case "Left": location.x -= 1
    case "Right": location.x += 1
        default: break
        }
    }
}

2 Answers

Dhanish Gajjar
Dhanish Gajjar
20,185 Points

It is a very small mistake Rasmus Stuckert, when you overwrote the function, you forgot to keep the underscore ( which omits the external name ). That is all. Keep in mind with these challenges, that in real world situation it is upto you to write functions however you like, but the challenge editor is not forgiving.

Rasmus Stuckert
Rasmus Stuckert
1,341 Points

Dhanish Gajjar, what do you mean? Will you please write it in kode?

Dhanish Gajjar
Dhanish Gajjar
20,185 Points

Rasmus Stuckert

In the class of Machine, do you see the underscore before direction? That is used when you want to omit the external name for a function. The advantage of omitting is that when you call the function move, it will look like

move("Up")

NOT omitting the function, say for example, if the underscore didn't exist, the move function would look like

move(direction: "Up")

When the challenge starts, the move function in the class Machine, has omitted the external name. Therefore, when you create a subclass which inherits the function, should also have the external name omitted. Yours didn't have that.

class Machine {
  var location: Point

  init() {
    self.location = Point(x: 0, y: 0)
  }

  func move(_ direction: String) {
    print("Do nothing! Im a machine!")
  }
}

Place an underscore before direction

class Robot: Machine {

    override func move(_ direction: String) {
    switch direction {
    case "Up": location.y += 1
    case "Down": location.y -= 1
    case "Left": location.x -= 1
    case "Right": location.x += 1
        default: break
        }
    }
}