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Game Development How to Make a Video Game Score, Enemies, and Game State Create Enemy Navigation and AI

I created the script and saved it and also saved the scene but when I click on bird I do not see target listed

For NavMesh I created the script and saved it, but when I save the scene and click on bird on the left but target is not listed on the right. Can someone tell me why it is not showing?
using System.Collections; using System.Collections.Generic; using UnityEngine;

public class BirdMovement : MonoBehaviour {

[SerializeField]
private Transform target;
private NavMeshAgent birdAgent;
private Animator birdAnimator;

// Use this for initialization
void Start () {

    birdAgent = GetComponent<NavMeshAgent> ();
    birdAnimator = GetComponenent<Animator> ();

}

// Update is called once per frame
void Update () {

    // set the bird's destination
    birdAgent.SetDestination (target.position);

    // measure the magnitude of the NavMesAgent's velocity
    float speed = birdAgent.velocity.magnitude;

    // pass the velocity to the animator component
    birdAnimator.SetFloat ("Speed", speed);


}

}

1 Answer

It's a spelling error, my mistake, it is resolved now.