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Python Python Collections (2016, retired 2019) Dungeon Game Movement

Márk Mészáros
Márk Mészáros
2,966 Points

I get 'TypeError: 'float' object is not iterable, could someone help me please?

Fellow learners! I need some help with this piece of code. I get the following error log when running the file: Traceback (most recent call last):
File "dungeon.py", line 54, in <module>
valid_moves = get_moves(player)
File "dungeon.py", line 38, in get_moves
x, y = player
TypeError: 'float' object is not iterable

I understand that there is something going wrong at line 38, with x and y, but I am nut sure how to tackle the float problem. I thought that player is a tuple, and x, y are integers unpacked from this tuple, so no clue about where float comes in the picture. Any explanation would be highly appreciated! The full code is below:

import os
import random

CELLS =[(0,0),(1,0),(2.0),(3.0),(4.0),
        (0,1),(1,1),(2.1),(3.1),(4.1),
        (0,2),(1,2),(2.2),(3.2),(4.2),
        (0,3),(1,3),(2.3),(3.3),(4.3),
        (0,4),(1,4),(2.4),(3.4),(4.4)]

def clear_screen():
    os.system("cls" if os.name =="nt" else "clear")

def get_positions():
    return random.sample(CELLS,3)


    return player, door, monster


player, door, monster = get_positions()


def move_player(player, move):
    x, y = player
    if move == "LEFT":
        x -= 1
    if move == "RIGHT":
        x += 1
    if move == "UP":
        y -= 1
    if move == "DOWN":
        y += 1
    return x, y

def get_moves(player):

    moves = ["LEFT","RIGHT","UP","DOWN"]
    x, y = player
    if x == 0:
        moves.remove("LEFT")
    if x == 4:
        moves.remove("RIGHT")
    if y == 0:
        moves.remove("UP")
    if y == 4:
        moves.remove("DOWN")
    return moves



while True:
    valid_moves = get_moves(player)
    clear_screen()
    print("Welcome to the Dungeon!")
    print("You are now in the {} room".format(player))
    print("You can move to {}".format(", ".join(valid_moves)))
    print("To quit type QUIT")

    move = input("> ")
    move = move.upper()

    if move == "QUIT":
        break
    if moves in valid_moves:
        player = move_player(player, move)
    else:
        print("\n You hit a wall!")
        continue

The formatting on your question makes it difficult to discern the structure of your code. If you could edit your question to use the backtick ` character (3 times on the line above and below your code) it will be easier to help you sort out.

2 Answers

Many of your cells were defined with x.y (period) when they should be x,y (comma). If you fix those cells, you shouldn't have the "float" problem.

Edit as a side note, you have a second and unreachable return statement in your get_positions() method. You'll have to fix that in order to get the expected behavior.

Márk Mészáros
Márk Mészáros
2,966 Points

Thanks for the help and for pointing out the return trouble. Much appreciated!

Márk Mészáros
Márk Mészáros
2,966 Points

Question is cleared, it is much more easy to read it now ;) Can it be that some of the the CELLS list's tuples are actually not tuples because they have a . (dot) and not a , (comma)? Have to check that out...

Márk Mészáros
Márk Mészáros
2,966 Points

Correcting the CELLS sorted out the float problem part :) Sometimes just asking the question and having an overview helps in solving the problem ;) There is still a bug, at the end, in the if statement, there should be 'move' instead of 'moves' Thanks for the support Mike Wagner! ;)

Márk Mészáros - Ah, yes. I see the 'moves'. I didn't read down that far, haha. No problem. Glad to help.

Márk Mészáros - I am still sort of curious what you were attempting to do with your double return statement in get_positions. For some reason I can't wrap my head around it, haha.