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Green Teh
9,439 PointsI got the same error message but i can't find the mistake in my code. Need some help!
When i run player.attack(), i got the following error message:
Traceback (most recent call last):
File "<stdin>", line 1, in <module>
File "/home/treehouse/workspace/character.py", line 11, in attack
if self.weapon == 'sword':
AttributeError: 'Character' object has no attribute 'weapon'
My code:
import random
from combat import Combat
class Character(Combat):
attack_limit = 10
experience = 0
base_hit_points = 10
def attack(self):
roll = random.randint(1, self.attack_limit)
if self.weapon == 'sword':
roll += 1
elif self.weapon == 'axe':
roll += 3
return roll > 4
def get_weapon(self):
weapon_choice = input("Weapon ([S]word, [A]xe, [B]ow): ").lower()
if weapon_choice in 'sab':
if weapon_choice == 's':
return 'sword'
if weapon_choice == 'a':
return 'axe'
else:
return 'bow'
else:
return self.get_weapon()
def __init__(self, **kwargs):
self.name = input("Name: ")
self.wapon = self.get_weapon()
for key, value in kwargs.items():
setattr(self, key, value)
1 Answer

Michael Hulet
47,842 PointsIt's because at that point, self.weapon
hasn't been defined, so when you check to see what it is, it doesn't exist, and Python crashes. This is just because you misspelled it in your __init__
(you wrote self.wapon
instead of self.weapon
). As soon as you fix that, the crash should go away
Green Teh
9,439 PointsGreen Teh
9,439 PointsNow i get it, thanks a lot Michael =)