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Python

Andrei Oprescu
Andrei Oprescu
9,547 Points

I know I am dong something wrong. can someone help me?

I am at the last task of the objects course, and I have a question like this:

And, finally, if I have doubles, I want to reroll the hand. Add a classmethod to CapitalismHand named reroll that returns a new instance of the class, effectively rerolling the hand.

I have rewatched the video various times but I couldn't figure it out.

My code for that challenge is at the bottom of the question.

Can someone tell me how to fix this?

Thanks!

hands.py
from dice import D6


class Hand(list):
    def __init__(self, size=2, die_class=D6, *args, **kwargs):
        if not die_class:
            raise ValueError("You must provide a die class")
        super().__init__()

        for _ in range(size):
            self.append(die_class())
        self.sort()

    def _by_value(self, value):
        dice = []
        for die in self:
            if die == value:
                 dice.append(die)
        return dice


class CapitalismHand(Hand):
    @property
    def ones(self):
        return self._by_value(1)

    @property
    def twos(self):
        return self._by_value(2)

    @property
    def threes(self):
        return self._by_value(3)

    @property
    def fours(self):
        return self._by_value(4)

    @property
    def fives(self):
        return self._by_value(5)

    @property
    def sixes(self):
        return self._by_value(6)

    @property
    def _sets(self):
        return {
            1: len(self.ones),
            2: len(self.twos),
            3: len(self.threes),
            4: len(self.fours),
            5: len(self.fives),
            6: len(self.sixes)
        }
    @property
    def doubles(self):
        if self[0] == self[1]:
            return True
        return False

    @classmethod
    def reroll(cls):
        if self.doubles == True:
            return cls(Hand().__init__())

2 Answers

Oliver Small
Oliver Small
12,578 Points

Hey, good effort! Remember self is not an argument of a @classmethod so therefore you cant use it. Instead you can use the cls argument. You only need to return the class again to roll again. Also as a little tip, to check if something is true you can just do - if self.doubles:

@classmethod
def reroll(cls):
    if cls.doubles:
        return cls()
Andrei Oprescu
Andrei Oprescu
9,547 Points

I have tried your code and your advise, and it gave 'Didn't get a new hand'

Can you please suggest what't wrong?

Can you post your code?