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Game Development Unity Basics Creating the Core Game Logic Capturing Player Input

Lucas Skinner
Lucas Skinner
2,064 Points

I liked the code so it would give me a message when i pressed space but its just giving me a error message

this is the message "InvalidOperationException: You are trying to read Input using the UnityEngine.Input class, but you have switched active Input handling to Input System package in Player Settings. UnityEngine.Internal.InputUnsafeUtility.GetButtonDown (System.String buttonName) (at <f4e06d84f805445ca5ae28cb191715cf>:0) UnityEngine.Input.GetButtonDown (System.String buttonName) (at <f4e06d84f805445ca5ae28cb191715cf>:0) NewMonoBehaviourScript.Update () (at Assets/scripts/Player.cs:14)"