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Morningstar Ndlovu
3,732 Pointsi need help
Create a new class in dice.py named D20 that extends Die. It should automatically have 20 sides and shouldn't require any arguments to create.
import random
class Die:
def __init__(self, sides=2):
if sides < 2:
raise ValueError("Can't have fewer than two sides")
self.sides = sides
self.value = random.randint(1, sides)
def __int__(self):
return self.value
def __add__(self, other):
return int(self) + other
def __radd__(self, other):
return self + other
class D20(Die):
def __init__(self, sides=20):
super().__init__(sides)
from dice import D20
class Hand(roll):
def __init__(self, new_hand):
super().__init__()
self.extend(new_hand)
@classmethod
def roll(cls, size, die_class=D20):
new_hand = []
for _ in range(size):
new_hand.append(die_class())
return cls(new_hand)
@property
def total(self):
return sum(self)
class Hand(list):
@property
def total(self):
return sum(self)
1 Answer

Mark Kastelic
8,135 PointsHi Morningstar,
Starting with your "from dice import D20," this code should all be in the hands.py file:
from dice import D20
class Hand(list):
def roll(num_dice):
hand = Hand()
for i in range(num_dice):
die = D20()
hand.append(die)
return hand
@property
def total(self):
return sum(self)
I didn't use class methods, but the challenge did say it didn't care about implementation.