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# i need help

Create a new class in dice.py named D20 that extends Die. It should automatically have 20 sides and shouldn't require any arguments to create.

dice.py
```import random

class Die:
def __init__(self, sides=2):
if sides < 2:
raise ValueError("Can't have fewer than two sides")
self.sides = sides
self.value = random.randint(1, sides)

def __int__(self):
return self.value

return int(self) + other

return self + other

class D20(Die):
def __init__(self, sides=20):
super().__init__(sides)

from dice import D20

class Hand(roll):
def __init__(self, new_hand):
super().__init__()
self.extend(new_hand)

@classmethod
def roll(cls, size, die_class=D20):
new_hand = []
for _ in range(size):
new_hand.append(die_class())
return cls(new_hand)

@property
def total(self):
return sum(self)
```
hands.py
```class Hand(list):
@property
def total(self):
return sum(self)
```

Hi Morningstar,

Starting with your "from dice import D20," this code should all be in the hands.py file:

```from dice import D20

class Hand(list):
def roll(num_dice):
hand = Hand()
for i in range(num_dice):
die = D20()
hand.append(die)
return hand
@property
def total(self):
return sum(self)
```

I didn't use class methods, but the challenge did say it didn't care about implementation.