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![Austin Stewart](https://secure.gravatar.com/avatar/5ecb03cbbaa27c7db09a5f170213024d?s=96&d=https%3A%2F%2Fecs-static.teamtreehouse.com%2Fassets%2Fcontent%2Fdefault_avatar-445fbbabfc8dc9188fb5967fe43322ee0c3e0dd1e10f378bf8343784af5a13eb.webp&r=pg)
Austin Stewart
2,662 PointsI really can't figure out where im going wrong on this code..
using System;
class Program
{
static string CheckSpeed(double speed)
{
if (speed > 65)
{
Console.WriteLine("too fast");
}
else if (speed < 45)
{
Console.WriteLine ("too slow");
}
else
{
return
Console.WriteLine("speed OK");
}
}
static void Main(string[] args)
{
// This should print "too slow".
Console.WriteLine(CheckSpeed(44));
// This should print "too fast".
Console.WriteLine(CheckSpeed(88));
// This should print "speed OK".
Console.WriteLine(CheckSpeed(55));
}
}
3 Answers
![Traian Butaru](https://uploads.teamtreehouse.com/production/profile-photos/10815262/micro_images.jpg)
Traian Butaru
5,451 PointsYou can’t return Console.WriteLine(in else you do that). You either Console.WriteLine or you return something(like a bool,int, String, Object). Based on your method signiture, you want to return a String.
static String checkSpeed(double speed)
In each if/else statement return a string.
![Austin Stewart](https://secure.gravatar.com/avatar/5ecb03cbbaa27c7db09a5f170213024d?s=96&d=https%3A%2F%2Fecs-static.teamtreehouse.com%2Fassets%2Fcontent%2Fdefault_avatar-445fbbabfc8dc9188fb5967fe43322ee0c3e0dd1e10f378bf8343784af5a13eb.webp&r=pg)
Austin Stewart
2,662 Pointsso put return in place of Console.WriteLine??
![Mark Warren](https://uploads.teamtreehouse.com/production/profile-photos/3581252/micro_jamie.jpg)
Mark Warren
19,252 Points {
if (speed < 45) {
return ("too slow");
}
else if (speed > 65) {
return ("too fast");
}
else {
return ("speed OK");
}
}
stevenandreatch
5,157 Pointsstevenandreatch
5,157 PointsYour code is very close, but the question is asking you to return a string with the method, not to write to the console. All of the paths in the "if" statement should have a return ("string text goes here");