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Tyler MilleriOS Development Techdegree Student 8,299 Points
iAd and [SKAction playSoundFileNamed];
I have built a SpriteKit based game with iAd integration, upon going live in the App Store O noticed that clicking on an ad break all of my SKActions for sound effects. I was hoping someone here has an idea why and a way to fix it. My thoughts on fixing it is to simply preload my sound effects SKActions again after the ad is dismissed, unfortunately I am not able to test this as the live ads contain video while the test ads do not.
Here is a link to my game, so you can see first hand what happens. https://itunes.apple.com/us/app/dodging-asteriods/id969815744?mt=8