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Start your free trialSean Coutinho
7,788 PointsI'm sure I'm doing this all wrong, but I am trying to think of a better way of solving this double property method.
If I'm not supposed to use self.dice to check the values of the dice, my other option was to use the _sets property but I can't seem to think of way of getting through it using that method. Please help. Thanks in advance
from dice import D6
class Hand(list):
def __init__(self, size=0, die_class=None, *args, **kwargs):
if not die_class:
raise ValueError("You must provide a die class")
super().__init__()
for _ in range(size):
self.append(die_class())
self.sort()
def _by_value(self, value):
dice = []
for die in self:
if die == value:
dice.append(die)
return dice
class CapitalismHand(Hand):
def __init__(self, *args, **kwargs):
super().__init__(size=2, die_class=D6, *args, **kwargs)
@property
def ones(self):
return self._by_value(1)
@property
def twos(self):
return self._by_value(2)
@property
def threes(self):
return self._by_value(3)
@property
def fours(self):
return self._by_value(4)
@property
def fives(self):
return self._by_value(5)
@property
def sixes(self):
return self._by_value(6)
@property
def _sets(self):
return {
1: len(self.ones),
2: len(self.twos),
3: len(self.threes),
4: len(self.fours),
5: len(self.fives),
6: len(self.sixes)
}
@property
def doubles(self, die_class):
for item in die_class
if self.dice[0] == self.dice[1]:
return True
else:
return False
1 Answer
Steven Parker
231,269 PointsYou're working too hard!
- the property should not take an argument
- you don't need a loop
- you can compare the list items directly
- you can return the result of the comparison itself
@property
def doubles(self):
return self[0] == self[1]
Sean Coutinho
7,788 PointsSean Coutinho
7,788 PointsOh wow thanks Steven. You're always there to help. OOP is hard.