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Start your free trialSarah Bylmakers
1,964 PointsIn need of some definitions for syntax terms
These are the terms I need definitions of (and yes, I understand that I could Google them or watch back some videos, but I am asking this community as I'm hoping for some simple, getting-to-the-point-fast answers)
1) Intializers 2) Self 3) Parameters 4) 'Calling' something
Thank you for reading and/or answering.
1 Answer
agreatdaytocode
24,757 PointsInitialization is basically preparing an instance of a class, structure, or enumeration for use. This involves setting an initial value for each stored property on that instance and performing any other setup or initialization that is required before the new instance is ready for use. Let's take a look at the example below.
I created a class, then after setting the properties I initialize the class. In my init statement I am setting name, playerNumber and CurrentPlayer.
import Foundation
import SpriteKit
class Player {
let name: String
let playerNumber: Int
var isCurrentPlayer: Bool
var gamePieces: Set<GamePiece> = []
init(name:String,playerNumber: Int, isCurrentPlayer: Bool){
self.name = name
self.playerNumber = playerNumber
self.isCurrentPlayer = isCurrentPlayer
}
}
extension Player: Printable {
var description: String {
get {
return "Player \(playerNumber)"
}
}
}