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iOS Swift 2.0 Enumerations and Optionals Introduction to Enumerations Enum Methods

Chance Robertson
Chance Robertson
2,975 Points

In the editor you've been provided with two files buttons.swift that contains some source code for you to use and enums.

In the editor you've been provided with two files buttons.swift that contains some source code for you to use and enums.swift where you will be writing code.

Let's start simple. To a constant named done assign an enum value of type Button with the member Done. This member takes an associated value; assign it the string "Done".

I'm a failure and need help :'(

Please post the full code solution.

buttons.swift
import Foundation

enum UIBarButtonStyle {
    case Done
    case Plain
    case Bordered

    let done = Button.Done("Done")

}



class UIBarButtonItem {

    var title: String?
    let style: UIBarButtonStyle
    var target: AnyObject?
    var action: Selector

    init(title: String?, style: UIBarButtonStyle, target: AnyObject?, action: Selector) {
        self.title = title
        self.style = style
        self.target = target
        self.action = action
    }
}
enums.swift
enum Button {
    case Done(String)
    case Edit(String)
}

1 Answer

John Roque Jorillo
John Roque Jorillo
13,117 Points

In the instruction it was mentioned that we will be writing code in enums.swift.

enums.swift where you will be writing code.

enum Button { case Done(String) case Edit(String) }

let done = Button.Done("Done")

i'm also having trouble reading cause im lazy, but we need to :'(