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Start your free trialOmotayo Olawepo
2,803 PointsIT keeps asking me to change the var to a constant and when i tried that it didnt run
Here is the code:
class ViewController: UIViewController {
@IBOutlet weak var funFactLabel: UILabel!
let factBook = FactBook()
override func viewDidLoad() {
super.viewDidLoad()
funFactLabel.text = factBook.randomFact()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
@IBAction func showFunFact() {
funFactLabel.text = factBook.randomFact()
}
}
struct FactBook {
let factsArray = [
"Ants stretch when they wake up in the morning.",
"Ostriches can run faster than horses.",
"Olympic gold medals are actually made mostly of silver.",
"You are born with 300 bones; by the time you are an adult you will have 206.",
"It takes about 8 minutes for light from the Sun to reach Earth.",
"Some bamboo plants can grow almost a meter in just one day.",
"The state of Florida is bigger than England.",
"Some penguins can leap 2-3 meters out of the water.",
"On average, it takes 66 days to form a new habit.",
"Mammoths still walked the earth when the Great Pyramid was being built."]
func randomFact() -> String {
var unsignedArrayCount = UInt32(factsArray.count)
var unsignRandomNumber = arc4random_uniform(unsignedArrayCount)
var randomNumber = Int(unsignRandomNumber)
return factsArray[randomNumber]
}
2 Answers
Kim Sorgalla
2,174 PointsHave you solved this issue?
From what I see there is a curly brace missing at the end of the struct block. Let me know if this solves your issue
Alex Jang
2,062 PointsHere is your answer. The reason has to do with using Swift 2.0 instead. Hope this helps!