Welcome to the Treehouse Community

Want to collaborate on code errors? Have bugs you need feedback on? Looking for an extra set of eyes on your latest project? Get support with fellow developers, designers, and programmers of all backgrounds and skill levels here with the Treehouse Community! While you're at it, check out some resources Treehouse students have shared here.

Looking to learn something new?

Treehouse offers a seven day free trial for new students. Get access to thousands of hours of content and join thousands of Treehouse students and alumni in the community today.

Start your free trial

Python Object-Oriented Python Dice Roller RPG Roller

keeps on saying hand doest have roll method

import random

class Die: def init(self, sides=2): if sides < 2: raise ValueError("Can't have fewer than two sides") self.sides = sides self.value = random.randint(1, sides)

def __int__(self):
    return self.value

def __add__(self, other):
    return int(self) + other

def __radd__(self, other):
    return self + other

class D20(Die): def init(self, sides = 20): super().init(sides)

from dice import D20

class Hand(list): def init(self, size=0, die_class=D20):

    self.size = size
    super().__init__()
    for _ in range(size):
         self.append(die_class())

@classmethod def roll(cls, size=2):
return cls(size)

@property def total(self): return sum(self)

dice.py
import random


class Die:
    def __init__(self, sides=2):
        if sides < 2:
            raise ValueError("Can't have fewer than two sides")
        self.sides = sides
        self.value = random.randint(1, sides)

    def __int__(self):
        return self.value

    def __add__(self, other):
        return int(self) + other

    def __radd__(self, other):
        return self + other

class D20(Die):
    def __init__(self, sides = 20):
        super().__init__(sides)

from dice import D20

class Hand(list):
    def __init__(self, size=0, die_class=D20):

        self.size = size
        super().__init__()
        for _ in range(size):
             self.append(die_class())

@classmethod
    def roll(cls, size=2):  
        return cls(size)

@property
    def total(self):
        return sum(self)
hands.py
class Hand(list):
    @property
    def total(self):
        return sum(self)

1 Answer

Steven Parker
Steven Parker
231,275 Points

That odd message just means there were some syntax issues.

Here's a few hints:

  • "Hand" is in its own file (tab) named "hands.py", don't add any "Hand" code to dice.py
  • you don't need to override __init__ in Hand (and must not alter the instantiation signature!)
  • be careful with indentation, decorators should be in the same column as the definitions