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iOS Swift 2.0 Enumerations and Optionals Introduction to Enumerations Enum Methods

William Hartvedt Skogstad
William Hartvedt Skogstad
5,857 Points

Last Enumeration Task Swift 2.0

Challenge Task 2 of 2

To the button enum, add a method named toUIBarButtonItem that returns an instance of UIBarButton item configured properly.

In the buttons.swift file there is a basic implementation of UIBarButtonItem. You can create buttons with three different styles and titles.

Using the associated values as titles for the button, return a button with style UIBarButtonStyle.Done for the Done member of the Button enum. Similarly for the Edit member, return a UIBarButtonItem instance with the style set to UIBarButtonStyle.Plain.

In both cases you can pass nil for target and action. Once you have a method, call it on the value we created in the previous task and assign it to a constant named doneButton.

I really can't grasp what they want me to do, task 1 was piece of cake, but this is way too much for me to handle.. (I'm paying 25$ a month for this, make the tasks more easy on the beginners please...)

buttons.swift
import Foundation

enum UIBarButtonStyle {
    case Done
    case Plain
    case Bordered
}

class UIBarButtonItem {

    var title: String?
    let style: UIBarButtonStyle
    var target: AnyObject?
    var action: Selector

    init(title: String?, style: UIBarButtonStyle, target: AnyObject?, action: Selector) {
        self.title = title
        self.style = style
        self.target = target
        self.action = action
    }
}
enums.swift
enum Button {
    case Done(String)
    case Edit(String)

    func toUIBarButtonItem() -> UIBarButton {

    return UIBarButtonStyle.Done
    }
}

let done = Button.Done("Done")

1 Answer

Here you go:

enum Button {
    case Done(String)
    case Edit(String)
    case Bordered(String)

    func toUIBarButtonItem() -> UIBarButtonItem {
        switch self {
        case .Done(let doneValue):
            return UIBarButtonItem(title: doneValue, style: UIBarButtonStyle.Done, target: nil, action: nil)
        case .Edit(let editValue):
            return UIBarButtonItem(title: editValue, style: UIBarButtonStyle.Plain, target: nil, action: nil)
        case .Bordered(let borderValue):  //not in challenge
            return UIBarButtonItem(title: borderValue, style: UIBarButtonStyle.Plain, target: nil, action: nil)
        }
    }
}
let done = Button.Done("Done")
let doneButton = done.toUIBarButtonItem()

Just to be complete I added a third case to deal with the third Button enum case. The editor won't mind.

William Hartvedt Skogstad
William Hartvedt Skogstad
5,857 Points

Thanks! I will most certainly have to watch the enum videos some more.. :)

Dan Hickey
Dan Hickey
3,016 Points

My code will not pass the challenge, not sure what I am doing wrong?

enum Button { case Done(title: String) case Edit(title: String)

func toUIBarButtonItem() -> UIBarButtonItem { switch self { case .Done(let value): return UIBarButtonItem( title: value, style: .done, target: nil, action: nil) case .Edit(let value): return UIBarButtonItem( title: value, style: .plain, target: nil, action: nil) } } } let done = Button.Done(title: "Save") let doneButton = done.toUIBarButtonItem()