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Pablo Caro4,191 Points
Learning towards sound / generative art applications in iOS
I am interested in learning about learning how to manipulate sound preferably using swift, as I just got started on that track. But open to trying other things
I want to experiment with ideas like creating meters, sound visualizers, tuners, and maybe in the future create digital instruments. My interests are mostly experimental - perhaps in the veins of:
or visualizers like: https://itunes.apple.com/us/app/audiogasm-music-visualizer/id301351375?mt=8
or learning apps like
The question is really vague as I am still new to the world of developing, and I know I am a long way -
What would be kind of a general list of topics I need to get familiar with some basics with to even start to understand what I'm getting into? :)
Any pointers are welcome!! :)
Michael Reining10,101 Points
I would get familiar with the AudioToolbox framework and AVFoundation https://developer.apple.com/library/prerelease/ios/documentation/AudioToolbox/Reference/SystemSoundServicesReference/index.html
After that, I would look for some online tutorial / submissions on Git related to sound visualizers, tuners, etc.
There is a great tutorial here on how to create a basic sound visualizer.
I hope that helps,
PS: Thanks to the awesome resources on Team Treehouse, I launched my first app.
Now you can practice writing Swift code directly on your iPhone :-)