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iOS Build a Game with Sprite Kit Artificial Intelligence and Sound Adding Background Music

Shaun Kelly
Shaun Kelly
5,648 Points

Music not playing for GamePlayScene ?

I can't use the didMoveToView because I have already used it because i'm using Xcode 6. And also not sure whats wrong with this code. It's saying incompatible pointer types assigning to 'SKAction' from 'AVAudioPlayer' for this line.....

 self.backgroundMusic = [[AVAudioPlayer alloc] initWithContentsOfURL:url error:nil];

And for this line it's saying Property 'numberOfLoops' not found on object of type 'SKAction'...

self.backgroundMusic.numberOfLoops = -1;

For this line is saying NO visible @interface for 'SKAction' declares the selector 'prepareToPlay'...

[self.backgroundMusic prepareToPlay];