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iOS Build a Game with Sprite Kit Particle Systems and Keeping Score Creating an Explosion Particle Effect

Shaun Kelly
Shaun Kelly
5,648 Points

My explosion effect isn't showing up ?

NSString *explosionPath = [[NSBundle mainBundle] pathForResource:@"Explosion" ofType:@"sks"];
SKEmitterNode *explosion = [NSKeyedUnarchiver unarchiveObjectWithFile:explosionPath];

explosion.position = position;
[self addChild:explosion];

    [explosion runAction:[SKAction waitForDuration:2.0] completion:^{
        [explosion removeFromParent];
    }];

1 Answer

Brittany Stubbs
Brittany Stubbs
22,979 Points

Try adding a zPosition to your explosion, i think it's just stuck behind your background on the z-axis..

here's my code - i put a lot of spaces behind the zPosition to show it

not sure if this is the right way to fix this issue, but it fixed it for me.

    NSString *explosionPath = [[NSBundle mainBundle] pathForResource:@"Explosion" ofType:@"sks"];
    SKEmitterNode *explosion = [NSKeyedUnarchiver unarchiveObjectWithFile:explosionPath];

///z position modification here.. 
    explosion.zPosition = 1;


explosion.position = position;
    [self addChild:explosion];

    [explosion runAction:[SKAction waitForDuration:2.0] completion:^{
        [explosion removeFromParent];
    }];

}```