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Start your free trialjason chan
31,009 PointsMy first build of frogsandlogs Unity Game
http://jasonchan.website/i-made-my-first-game-with-teamtreehouse-and-unity-engine/
It's windows build. -Things I have added enter, up key start the game -Esc quits the game -Removed the swamp sound I honest didn't like it.
Lemme know what guys think. That's about it. Hopefully in the near future. As I learn more about the unity Engine I'll add more functionality and cooler features.
Keep on hacking.
2 Answers
james white
78,399 PointsHi Jason, Looks good!
I am a 3D artist (entirely self taught).
There are many free 3D modeling tools online to help you make your own
3d objects (that you can import into the Unity game IDE).
Here's two:
1.) Sketchup
(which, once you install, gives you access to whole "warehouse" of free 3D objects
created by others, you can modify and export)
http://www.sketchup.com/download
2.) Blender
https://www.blender.org/download/
This has very sophisticated tools for "skinning" 3D wire-frames with your own uv wrapping texture.
You'll learn a lot just playing around with it (and there are tons of tutorials available
since it's been around for a while).
Since this is (effectively) TeamTreehouse's first C# course, I would everyone know
that multiple C# IDEs are available for Free!
https://www.visualstudio.com/products/free-developer-offers-vs.aspx
http://sourceforge.net/projects/sharpdevelop/
http://www.icsharpcode.net/OpenSource/SD/Download/
Additional C# resources:
https://msdn.microsoft.com/en-us/vstudio/hh341490.aspx
Please take the time to explore on your own
until TeamTreehouse comes out with (hopefully) many more Unity game courses.
jason chan
31,009 PointsI'm liking the C# language a lot. I guess I'm naturally microsoft. haha!
jason chan
31,009 Pointsjason chan
31,009 PointsThanks man.