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General Discussion

jason chan
jason chan
31,009 Points

My first build of frogsandlogs Unity Game

http://jasonchan.website/i-made-my-first-game-with-teamtreehouse-and-unity-engine/

It's windows build. -Things I have added enter, up key start the game -Esc quits the game -Removed the swamp sound I honest didn't like it.

Lemme know what guys think. That's about it. Hopefully in the near future. As I learn more about the unity Engine I'll add more functionality and cooler features.

Keep on hacking.

2 Answers

Hi Jason, Looks good!

I am a 3D artist (entirely self taught).


There are many free 3D modeling tools online to help you make your own

3d objects (that you can import into the Unity game IDE).


Here's two:

1.) Sketchup

(which, once you install, gives you access to whole "warehouse" of free 3D objects

created by others, you can modify and export)

http://www.sketchup.com/download

2.) Blender

https://www.blender.org/download/

This has very sophisticated tools for "skinning" 3D wire-frames with your own uv wrapping texture.

You'll learn a lot just playing around with it (and there are tons of tutorials available

since it's been around for a while).


Since this is (effectively) TeamTreehouse's first C# course, I would everyone know

that multiple C# IDEs are available for Free!

https://www.visualstudio.com/products/free-developer-offers-vs.aspx

http://sourceforge.net/projects/sharpdevelop/

http://www.icsharpcode.net/OpenSource/SD/Download/


Additional C# resources:

https://msdn.microsoft.com/en-us/vstudio/hh341490.aspx

Please take the time to explore on your own

until TeamTreehouse comes out with (hopefully) many more Unity game courses.

jason chan
jason chan
31,009 Points

I'm liking the C# language a lot. I guess I'm naturally microsoft. haha!