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# need help finding the syntaxError

```import random

CELLS = [(0, 0), (0, 1), (0, 2),
(1, 0), (1, 1), (1, 2),
(2, 0), (2, 1), (2, 2)]

def get_locations():
monster = random.choice(CELLS)
door = random.choice(CELLS)
start = random.choice(CELLS)
if monster == door or monster == start or door == start:
return get_locations()

return monster, door, start

def move_player(player, move):
x,y = player

if move == 'LEFT':
y -=1
elif move == 'RIGHT':
y += 1
elif move == 'UP':
x -= 1
elif move == 'down':
x += 1

return x, y

def get_moves(player):
moves = ['LEFT', 'RIGHT', 'UP', 'DOWN']
# player = (x,y)

if player[1] == 0:
moves.remove('LEFT')
if player[1] == 2:
moves.remove('RIGHT')

if player[0]== 0:
moves.remove('UP')
if player[0] == 2:
moves.remove('DOWN')

return moves

def draw_maps(player):
print(' _ _ _')
tile = '|{}'

for idx, cell in enumerate(CELLS):
if idx in [0, 1, 3, 4, 6, 7]:
if cell == player:
print(tile.format('x'), end = '')
else:
print(title.format('_'), end= '')
else:
if cell == player:
print(tile.format('x|'))
else:
print(tile.format('_|')

monster, door, player = get_locations()
print("Welcome to the dungeon!")

while True:
moves = get_moves(player)

print("You're currently in room {}".format(player))

draw_map(player)

print("You can move {}".format(moves))
print("Enter QUIT to quit")

move = input("> ")
move = move.upper()

if move == 'QUIT':
break

if move in moves:
player = move_player(player, move)
else:
print("**Walls are hard, stop walking into them! **")
continue

if player == door:
print(" You've escaped!")
break
elif player == monster:
print("You were eaten by ther grue!")
break

# If it's a good move, change the player's position
# If it's a bad move, don't change anything
# If the new player position is the door, they win!
# If the new player position is the monster, they lose!
# Otherwise, continue
```
```line 69
monster, door, player = get_locations()
^
SyntaxError: invalid syntax
```

Hey, i notice just a few things, only syntax and typos. I'll comment my changes.

``` def draw_maps(player):
print(' _ _ _')
tile = '|{}'

for idx, cell in enumerate(CELLS):
if idx in [0, 1, 3, 4, 6, 7]:
if cell == player:
print(tile.format('x'), end = '')
else:
print(tile.format('_'), end= '') # fix typo here
else:
if cell == player:
print(tile.format('x|'))
else:

monster, door, player = get_locations()
print("Welcome to the dungeon!")

while True:
moves = get_moves(player)

print("You're currently in room {}".format(player))

draw_maps(player)  # change draw_map to draw_maps
```

worked for me after these tiny changes : )

Nice! that did clear up my main issue now i'm having the issue of it not displaying my board correctly. As I don't see a 3 x 3 grid with my player in it.