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iOS Build a Self-Destructing Message iPhone App Using Parse.com as a Backend and Adding Users Creating an Account and App on Parse.com

Not showing log in screen

I'm going through the part where we add in parse.com I followed the videos. I get no errors, but parse.com shows no data for my app, and also my login screen does not show as the main screen, does show as the inbox though.

9 Answers

Ben Jakuben any help would be welcomed, I have followed your video over and over and it don't work like it does in the video.

Shawn McGrory Nope it was and wasn't my fault, lol. I did it all right, but I got a dev account so I also have on here Xcode6, trying to do it with the beta something was not working right no matter how well I followed the video. I redid it over with Xcode5.1 and it works perfect now.

Ben Jakuben
Ben Jakuben
Treehouse Teacher

Glad you got it working! The beta, as usual, has been both exciting and frustrating. :)

Shawn McGrory
Shawn McGrory
546 Points

Does your segue (from inbox to login) have an identifier?

My inbox is a navigation controller, the segue of "showLogin" is from a tableview that's in between the inbox and log in screen. I'm assuming that's not correct.

My inbox is a navigation controller, the segue of "showLogin" is from a tableview that's in between the inbox and log in screen. I'm assuming that's not correct.

I have restarted the whole project and followed it view, podcast AND on here, and I keep getting the same outcome. It will not show my login screen as the first screen, UNLESS, I choose it as the initial screen in storyboard, but that's not done in the videos.

Shawn McGrory
Shawn McGrory
546 Points

It's hard to know what's causing the problem without seeing the code. I would suggest going to the video that explains how to do it and, on the right hand side of the page, click the link to download the project files. With that you can compare and hopefully find what's wrong / missing.

You could also post the code for your 'viewDidLoad', 'viewWillAppear' and 'prepareForSegue' methods if you'd like.

Shawn McGrory
Shawn McGrory
546 Points

Well I'm happy you found the issue! I never would've guessed that!

Because in a perfect world the beta should work just fine lol. I just felt something was off, so I said let me redo it again with the right Xcode, and everything is right with the world again, never use beta for anything other then getting comfy with it LOL.

Thanks.