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Start your free trialbecky hayes
2,226 PointsNot sure why the edits i've made to the init arent compiling...seem to be a lot of errors..
I've tried to call the init from the super class.. but it doesnt seem to be working!
class Button {
var width: Double
var height: Double
init(width:Double, height:Double){
self.width = width
self.height = height
}
func scaleBy(points: Double){
width += points
height += points
}
}
class RoundButton: Button {
var cornerRadius: Double = 5.0
init(cornerRadius:Double){
self.cornerRadius = cornerRadius
super.init(width:Double, height:Double)
}
}
1 Answer
Reed Carson
8,306 Points init(subInitWidth: Double, subInitHeight: Double, cornerRadius: Double){
self.cornerRadius = cornerRadius
super.init(width: subInitWidth, height: subInitHeight)
the initializer for the subclass needs to gather values to pass into the super init because the subclass initializer is what will be called when you make an instance of it, not the super one.