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Game Development

Justine Knight
Justine Knight
195 Points

Object reference problem for Fly Movement game

This error comes up: Severity Code Description Project File Line Suppression State Error CS0120 An object reference is required for the non-static field, method, or property 'Transform.RotateAround(Vector3, Vector3, float)' Assembly-CSharp-firstpass D:\Unity\How to Make a Video Game\Assets\Standard Assets\CrossPlatformInput\Scripts\FlyMovement.cs 24 Active

Below is my code for the FlyMovement, this is my second time trying it here.

using System.Collections; using System.Collections.Generic; using UnityEngine;

public class FlyMovement : MonoBehaviour {

[SerializeField]
private Transform center;

private float flySpeed;

// Use this for initialization
void Start () {

    flySpeed = Random.Range(300f, 700f);

}

// Update is called once per frame
void Update () {


    Transform.RotateAround(center.position, Vector3.up, angle: flySpeed * Time.deltaTime);
}

}