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Python Python Collections (2016, retired 2019) Dungeon Game Hit points

Our game's player only has two attributes, x and y coordinates. Let's practice with a slightly different one, though. Th

Can anybody help me, please? I am not sure, if I understand this task.

movement.py
# EXAMPLES:
# move((1, 1, 10), (-1, 0)) => (0, 1, 10)
# move((0, 1, 10), (-1, 0)) => (0, 1, 5)
# move((0, 9, 5), (0, 1)) => (0, 9, 0)

def move(player, direction):
    x, y, hp = player
    x1, y1 = direction

    x_line = x + x1
    y_line = y + y1

    if x <= x_line:
        hp -= 5
    if y<= y_line:
        hp -= 5

    return x_line, y_line, hp

1 Answer

Ebenezer Odoi
Ebenezer Odoi
8,140 Points

slight modification:

def move(player, direction):
    x, y, hp = player
    x_move, y_move = direction
    # here we change x, y according to direction
    x, y = x + x_move, y + y_move
    if x > 9:
        hp -= 5
        x -= 1
    elif x < 0:
        hp -= 5
        x += 1
    elif y > 9:
        hp -= 5
        y -= 1
    elif y < 0:
        hp -= 5
        y += 1

    return x, y, hp