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# Player's position is not updating after they choose a direction to move in. Why ?

```import random

CELLS = [(0, 0), (0, 1), (0, 2),  #CAPS = Constant
(1, 0), (1, 1), (1, 2),
(2, 0), (2, 1), (2, 2)]

def get_locations():
# monster = random
monster = random.choice(CELLS)
# door = random
door = random.choice(CELLS)
# start = random
start = random.choice(CELLS)

if monster == door or monster == start or door == start:
return get_locations()

return monster, door, start ## return monster, door and start if they aren't in the
#same position

# if monster, door, or start are the same, do it again

# return monster, door, start

#passes in players current location and there request move direction i.e (0,1) & ('LEFT')
def move_player(player, move):
#player is - (x,y)
# Get the player's current location
x, y = player

#using elif here because only one can be true and they
##might not type left, right, up or down so it allows you to
# If move is LEFT, y - 1
if move == 'LEFT':
y -= 1

# If move is RIGHT, y + 1
elif move == 'RIGHT':
y += 1

# If move is UP, x - 1
elif move == 'UP':
x -= 1

# If move is DOWN, x + 1
elif move == 'DOWN':
x += 1

return player

def get_moves(player):
moves = ['LEFT', 'RIGHT', 'UP', 'DOWN']
# if player's y is 0, remove LEFT
if player[1] == 0:
moves.remove('LEFT')
# if player's y is 2, remove RIGHT
if player[1] == 2:
moves.remove('RIGHT')
# if player's x is 0, remove UP
if player[0] == 0:
moves.remove('UP')
# if player's x is 2, remove DOWN
if player[0] == 2:
moves.remove('DOWN')

return moves

monster, door, player = get_locations()

while True:
moves = get_moves(player)

print("Welcome to the dungeon!")
print("You're currently in room {}".format(player))  # fill in with player position
print("You can move {}".format(moves))  # fill in with available moves
print("Enter QUIT to quit")

move = input("> ")
move = move.upper()

if move == 'QUIT':
break

if move in moves:
player = move_player(player, move)
else:
print("**Hey, that's a wall, stop walking into them!**")
continue

if player == door:
print("Congrats you escaped")
break
elif player == monster:
print("Damn dude, you got eaten!")
break
# If it's a good move, change the player's position
# If it's a bad move, don't change anything
# If the new player position is the door, they win!
# If the new player position is the monster, they lose!
# Otherwise, continue
```

Ps how do I add my code so that it is formatted ? Thanks.