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Alexandre Krakani
1,569 PointsPrevious Crush after the first String
import GameKit
class FactModel { // See, this is a class now. let facts = [ "Test1", "test2", "Test3", "test4", "Test5", "test6", "test7", "Test8", "test9", "test10", "Test11", "test12", "test13", "Test14", "test15", "test16", "Test17", "test18" ] var index = 0 // This is the property that will allow us to track what fact we are up to.
func getRandomFact() -> String { // No change to this method.
let randomNumber = GKRandomSource.sharedRandom().nextIntWithUpperBound(facts.count)
return facts[randomNumber]
}
func getNextFact() -> String {
let fact = facts[index] // We grab the fact before we increment the index.
if index < facts.count - 1 { // We make sure we did not give the last fact in the list.
index += 1 // We increment the index so the next fact is ready to go.
} else {
index = 0 // We wrap around to the first fact because we just gave the last one.
}
return fact
}
func getPreviousFact() -> String {
let fact = facts[index]
if index < facts.count - 1{
index -= 1
} else {
index = 0
}
return fact
}
}
let myFact = FactModel()