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Python Object-Oriented Python Dice Roller RPG Roller

Aldo Rivadeneira
Aldo Rivadeneira
3,241 Points

python: dice-roller/rpg-roller 2/2 | Error

Im having the following error:

AttributeError: 'list' object has no attribute 'total'

I google it and the problem seems to be that function catch a list an it can't be process in the @property method.

im a little stuck here :/

import random

class Die:
    def __init__(self, sides=2):
        if sides < 2:
            raise ValueError("Can't have fewer than two sides")
        self.sides = sides
        self.value = random.randint(1, sides)

    def __int__(self):
        return self.value

    def __add__(self, other):
        return int(self) + other

    def __radd__(self, other):
        return self + other

class D20(Die):
    def __init__(self, sides=20):
from dice import D20

class Hand(list):
    def __init__(self, size=0, die_class=None, *args, **kwargs):
        if not die_class:
            raise ValueError("You must define a dice class")

        for _ in range(size):

    # Now update Hand in hands.py. 

    # I'm going to use code similar to Hand.roll(2) 
    # and I want to get back an instance of Hand with 
    # two D20s rolled in it. 
    def roll(cls, dice):
        dr = []
        for _ in range(dice):
            dr.append(cls(size=2, die_class=D20))

        return dr  

    # I should then be able to call .total on the instance 
    # to get the total of the two dice.
    def total(self):
        data = self

        return sum(data[0])

1 Answer

Steven Parker
Steven Parker
228,094 Points

You don't have to create an __init__ override for this challenge, but if you do you must be careful not to change the method signature.

In particular you should not make any arguments mandatory for creating a new instance, since none were needed before.

Aldo Rivadeneira
Aldo Rivadeneira
3,241 Points

Thanks Steven Parker , i swa my mistake and yes i don't need to override the init .

Thanks for your advice and time !