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Python

Harrison Court
Harrison Court
4,232 Points

Python: function takes at most 4 arguments (5 given)

Hello there! I'm having a slight issue with my code. I have made a program where it can draw things onto a pygame canvas. However, I am getting the error (Stated in the title) and I have no clue how to fix it.

class drawing:
    def __init__(self):
        # Rect. Dimensions
        self.dimensionWidth = 0
        self.dimensionLength = 0

        # Circle Dimensions
        self.dimensionRadius = 0

    def drawRect(self):
        pygame.draw.rect(screen, (0,0,0), (250,250), self.dimensionWidth, self.dimensionRadius)
        pygame.display.update()

    def drawCircle(self):
        pygame.draw.circle(screen, (0,0,0), (250,250), self.dimensionRadius, self.dimensionRadius)


# Rectangle Creation Window
def rectCreationWindow():

    drawingClass = drawing()

    # Create the window.
    objWindow = Tk()
    objWindow.wm_title("Rect. Creation Window")
    objWindow.geometry("200x75")

    # Width
    widthEntry = Entry(objWindow)
    widthEntry.pack()
    widthEntry.focus_set()

    # Length
    lengthEntry = Entry(objWindow)
    lengthEntry.pack()
    lengthEntry.focus_set()

    drawing.dimensionWidth = widthEntry.get()
    drawing.dimensionLength = lengthEntry.get()

    createObjButton = tk.Button(objWindow, text ='Create Object', command=drawingClass.drawRect)
    pygame.display.update()
    createObjButton.pack()

    objWindow.mainloop()


def circleCreationWindow():

    drawingClass = drawing()

    # Create the window.
    objWindow = Tk()
    objWindow.wm_title("Circle Creation Window")
    objWindow.geometry("200x75")

    # Radius
    radiusEntry = Entry(objWindow)
    radiusEntry.pack()
    radiusEntry.focus_set()

    drawing.dimensionRadius = radiusEntry.get()

    createObjButton = tk.Button(objWindow, text ='Create Circle', command=drawingClass.drawCircle)
    pygame.display.update()
    createObjButton.pack()

    objWindow.mainloop()

1 Answer

Steven Parker
Steven Parker
229,644 Points

I'm not a "pygame" user, but when I looked up the documentation for pygame.draw.rect(), it says it takes 4 arguments:

rect(Surface, color, Rect, width=0)

But this code is passing it 5:

    pygame.draw.rect(screen, (0,0,0), (250,250), self.dimensionWidth, self.dimensionRadius)

I'm guessing rectangles probably don't have radiuses.