Welcome to the Treehouse Community

The Treehouse Community is a meeting place for developers, designers, and programmers of all backgrounds and skill levels to get support. Collaborate here on code errors or bugs that you need feedback on, or asking for an extra set of eyes on your latest project. Join thousands of Treehouse students and alumni in the community today. (Note: Only Treehouse students can comment or ask questions, but non-students are welcome to browse our conversations.)

Looking to learn something new?

Treehouse offers a seven day free trial for new students. Get access to thousands of hours of content and a supportive community. Start your free trial today.

Game Development How to Make a Video Game The Unity Editor and Scene Setup Setup the Project


how to know the required amount to run the game in a laptop or a desktop to launch the game at 60 Frames per second (FPS)

1 Answer

Alan Mattanó
Alan Mattanó
Courses Plus Student 12,188 Points

When you make a build using 60 FPS. If the game is running on a mobile, Unity will automatically downgrade the frame rate to 30FPS to the lower performance. In the project setting quality, there are 3 options for fps [30 60 unlimited] use 60 . If you use 30 fps then you can experiment nausea after 1/2 playing especially on a big screen or monitor. If you use unlimited then a mobile phone will be too hot and can dray the battery. You use unlimited to just look how the performance is dropping when you are making your game (when you are adding game components and scripts). In this way required amount to run the game, it will be displayed in the editor. You can take into account your GPU to compare with the GPU hierarchy.