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# Quick Help with Move Function in Hit Points (HINT needed!)

Can someone give me some assistance in figuring out why this wont work. I have updated the position and by unpacking direction into movex and movey it should be accounting for the updating position

movement.py
```# EXAMPLES:
# move((1, 1, 10), (-1, 0)) => (0, 1, 10)
# move((0, 1, 10), (-1, 0)) => (0, 1, 5)
# move((0, 9, 5), (0, 1)) => (0, 9, 0)

def move(player, direction):
movex, movey = direction
x, y, hp = player
if x == 0 & movex == -1:
hp -= 5
x = 0
# if player's x == 4 , they can't move right
elif x == 9 & movex == 1:
hp -= 5
x = 9
# if player's y == 0 , they can't move up
elif y == 0 & movey == -1:
hp -= 5
y = 0
# if player's y == 4 , they can't move down
elif y == 9 & movey == 1:
hp -= 5
y = 9
else:
x += movex
y += move y
return x, y, hp
``` ## You're nearly there, I see two issues (on 5 lines):

• the boolean combination operator is the word "and", not the symbol "&"
• it looks like you have a stray space in the middle of "movey" on the second-to-last line

not sure if this block will work if the direction tuple will have negative (-) numbers?

```else:
x += movex
y += movey
```

will you get correct result from this?:

```x += -1
```

Try using 'and' instead of '&'