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iOS Build a Game with Sprite Kit Physics and Collision Contact Detection using SKPhysicsContactDelegate

Receiving a warning when assigning contactDelegate

Error is on this line: self.physicsWorld.contactDelegate = self; "assigning to id <SKPysicsContactDelegate> from incompatible type STGameplayScene*_strong

Any idea what is wrong here?

1 Answer

Stone Preston
Stone Preston
42,016 Points

did you conform to the contactDelegate protocol in your header file?

open your .h for your scene and make sure you have something like:

@interface STGameplayScene : SKScene <SKPhysicsContactDelegate>

Thanks; that solved it.