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Start your free trialJohn Saunders
288 PointsRepeating declarations more than once in code.
In the code below, why is _radius = radius; initialized twice? Once at the top and once at the bottom.
import "Sphere.h"
@implementation Sphere
-(void)setRadius:(float)radius { _radius = radius; }
-(float)radius { return _radius; }
-(void)setCenter:(NSArray *)center {
_center = center;
}
-(NSArray *)center { return _center; }
-(void)setCenter:(NSArray *)center radius:(float)radius { _center = center; _radius = radius;
} @end
1 Answer
J Andrew Scott
30,626 PointsThat last method looks like a convenience method for setting the center and radius in one go, rather than calling setRadius:
and setCenter:
separately. The code looks valid as-is but it would be better practice to do something like this:
- (void)setCenter:(NSArray *)center radius:(float)radius {
[self setCenter:center];
[self setRadius:radius];
}