David Monteiro2,579 Points
Responsive design through media queries not suited for newer, high density smarphone screens
While I understand that the point that this is lesson is more introducing students to the logic behind responsive design, I want to ask if this really matters when designing a website with responsive design in mind.
With 720p and 1080p screens becoming the norm, both breakpoints created in this lesson will not work in most current devices. I tried the site we're creating in this track on my OnePlus 3 (with a 1080p screen) and the site was displayed as if I was using it on a desktop. I did google for alternative media queries but with so many different screens of different sizes and dpi, it nearly impossible to have a responsive design that actually fits all devices.
So, my main questions are: What are the "proper" ways to implement a responsive design that works on so many different devices? As an aspiring web developer am I a hostage of a framework like bootstrap?
Steven Parker186,321 Points
Bootstrap might also use your dense pads like a desktop.
But if it does handle them more like you want, you can always look into the bootstrap source and see how they establish their media queries. Any technique used by Bootstrap you could emulate in your own code without using Bootstrap itself.
I searched for an answer to the same question before. At the moment there's no way to detect the 'physical screen' size, which is a more accurate way to determine if a device is 'palm-held', 'hand-held', laptop, desktop, or tv. Right now to get a better idea of the physical screen size, we have to target user agents that contain 'mobile', 'ios', 'ipad', etc. And it's still not a reliable solution, some devices doesn't follow convention, new devices drops older spec standards, etc.
If every connected display is properly configured and the os could report the exact panel/screen's model/part number, then we could use that string and compare it to a community database of some sort to get the screen size.