Welcome to the Treehouse Community

Want to collaborate on code errors? Have bugs you need feedback on? Looking for an extra set of eyes on your latest project? Get support with fellow developers, designers, and programmers of all backgrounds and skill levels here with the Treehouse Community! While you're at it, check out some resources Treehouse students have shared here.

Looking to learn something new?

Treehouse offers a seven day free trial for new students. Get access to thousands of hours of content and join thousands of Treehouse students and alumni in the community today.

Start your free trial

Python Object-Oriented Python Dice Roller RPG Roller

Radosław Kalina
Radosław Kalina
13,085 Points

Roll method i RPG Roller Challenge

Can somebody explain me how classmethod roll works. this code pass the challenge but I dont understand it.

dice.py
import random


class Die:
    def __init__(self, sides=2):
        if sides < 2:
            raise ValueError("Can't have fewer than two sides")
        self.sides = sides
        self.value = random.randint(1, sides)

    def __int__(self):
        return self.value

    def __add__(self, other):
        return int(self) + other

    def __radd__(self, other):
        return self + other

class D20(Die):
    def __init__(self):
        super().__init__(sides=20)
hands.py
from dice import D20


class Hand(list):

    def __init__(self, size = 2, die_class = D20):
        super().__init__(self)

        for _ in range(size):
            self.append(die_class())

    @classmethod 
    def roll (cls, num_dice):
        return cls(num_dice)


    @property
    def total(self):
        return sum(self)

1 Answer

Steven Parker
Steven Parker
229,644 Points

A "classmethod" is mainly different from a normal method in that when you call it, you use the class itself instead of an instance of the class. It's particularly handy here, since "roll" is going to create a new instance and return it.

Examples:

myhand = Hand.roll(2)  # using the class itself to call "roll"
spots = myhand.total   # but "total" is called on the instance