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Python Object-Oriented Python Dice Roller RPG Roller

rpg roller 2 of 2 [Solved]

help

dice.py
import random


class Die:
    def __init__(self, sides=2):
        if sides < 2:
            raise ValueError("Can't have fewer than two sides")
        self.sides = sides
        self.value = random.randint(1, sides)

    def __int__(self):
        return self.value

    def __add__(self, other):
        return int(self) + other

    def __radd__(self, other):
        return self + other
class D20(Die):
    def __init__(self):
        super().__init__(20)
from dice import D20 

class Hand(list):

    def __init__(self):
        super.__init__()



    @classmethod
    def roll(cls,many):
        x = Hand()
        for _ in range(1, many):
            x.append(D20())
        return x



    @property
    def total(self):
        return sum(self)
hands.py
class Hand(list):
    @property
    def total(self):
        return sum(self)

1 Answer

found the solution

from dice import D20 class Hand(list):

def __init__(self, size=0, die_class=D20):
    super().__init__()
    for _ in range(size):
        self.append(die_class())

@classmethod
def roll(cls, size=2):
    return cls(size=size)

@property
def total(self):
    return sum(self)