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Python Object-Oriented Python Dice Roller RPG Roller

pat t
pat t
5,175 Points

Rpg-roller pt 2

So I looked at the other questions for this one but I seem to be the only person getting a 'Hand' doesn't have a 'roll' method error. I see the method right there is this a bug?

import random

class Die:
    def __init__(self, sides=2):
        if sides < 2:
            raise ValueError("Can't have fewer than two sides")
        self.sides = sides
        self.value = random.randint(1, sides)

    def __int__(self):
        return self.value

    def __add__(self, other):
        return int(self) + other

    def __radd__(self, other):
        return self + other

class D20(Die):
    def __init__(self):
from dice import D20

class Hand(list):
    def __init__(self, size=0, die_class=None, *args, **kwargs):
        for _ in range(size):

    def __len__(self):
        return super().__len__()

    def total(self):
        return sum(self)

    def roll(cls, size):
        return cls(size, D20)

2 Answers

Steven Parker
Steven Parker
229,582 Points

The message might be misleading.

But when you call the base's "__init__" method, you spelled it "init" (without the "dunders").

Also, you shouldn't need to override the "__len__" method just to call the base's. Access to the base methods should be automatic.

pat t
pat t
5,175 Points

oh thank you very much I could have sworn I double checked it all.