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Game Development VR in Unity VR Setup VR Camera Setup

Peter Javorkai
Peter Javorkai
31,477 Points

Running this script with the debug I get an error message in line 18: unexpected symbol 'else' in class...

When I run the script with the debug I get the following error message: unexpected symbol 'else' in class, struct or interface member declaration primary constructor body is not allowed.

Are these OK?

Seth Kroger
Seth Kroger
56,414 Points

Sounds like you have a mismatched curly brace error one of your C# scripts causing it not to compile. Let's take a look at the code you wrote.

Peter Javorkai
Peter Javorkai
31,477 Points

Thank you Seth! I'll check it later. :)

2 Answers

Peter Javorkai
Peter Javorkai
31,477 Points

I've checked everywhere, what am I missing? This code still showing a compiler error.

using UnityEngine; using System.Collections; using UnityEngine.VR;

public class VRAdjustment : MonoBehaviour {

private Vector3 monitorRotation = new Vector3 (-12f, 0f, 0f);
private Vector3 openVRPosition = new Vector3 (0f, -.1.75f, 0f);



// Use this for initialization
void Awake () {
    if (!VRDevice.isPresent) {
        transform.localRotation = Quaternion.Euler(monitorRotation);
    } else {

        if (VRSettings.loadedDeviceName == "OpenVR") {

            transform.localPosition = openVRPosition;
        }
    }

}

// Update is called once per frame
void Update () {

    if (Input.GetKeyUp (Keycode.R)) {
        InputTracking.Recenter ();
    }
}

void OnApplicationQuit () {
    VRSettings.enabled = false;
}

}

Ulan Assanoff
Ulan Assanoff
9,922 Points

There is an error in this line if (Input.GetKeyUp (Keycode.R)) , it should be KeyCode.R with capital C

Peter Javorkai
Peter Javorkai
31,477 Points

Thank you Ulan, I'm going to check!