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iOS

Shake Event in iPhone Does not respond after the First Shake

Hello,

Following is the code I used from iPhone development learning and ran it on the simulator. Now the problem i get is that after the first event of shake the prediction is totaly blank all i see is the background image. Although I have followed all the steps as it is - can somebody be kind enough to point out the mistake. Thanks in advance

import "ViewController.h"

@interface ViewController ()

@end

@implementation ViewController @synthesize predictionLabel; @synthesize predictionArray;

  • (void)viewDidLoad { [super viewDidLoad];

    UIImage *image = [UIImage imageNamed: @"dc-crystal-ball.jpg"]; UIImageView *imageView =[[UIImageView alloc] initWithImage:image]; [self. view insertSubview:imageView atIndex:0];

self.predictionArray = [[NSArray alloc] initWithObjects:@"It is decideley so", @"good things coming", @"Good time is here", @"Great profit", @"stay possitive",@"Stay Foccused",@"all is well",nil];

// Do any additional setup after loading the view, typically from a nib.

}

  • (void)viewDidUnload { [self setPredictionLabel:nil]; [self setPredictionLabel:nil]; [self setPredictionLabel:nil]; [self setPredictionLabel:nil]; [super viewDidUnload]; // Release any retained subviews of the main view. }

  • (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (interfaceOrientation != UIInterfaceOrientationPortraitUpsideDown); } -(void) makePrediction{

    NSUInteger index = arc4random_uniform(self.predictionArray. count);

    self.predictionLabel.text = [self.predictionArray objectAtIndex: index]; }

-(BOOL)canBecomeFirstResponder{ return YES; }

-(void) motionBegan:(UIEventSubtype)motion withEvent:(UIEvent *)event{ self.predictionLabel.text = @""; } -(void) motionEnded:(UIEventSubtype)motion withEvent:(UIEvent *)event{ if(motion == UIEventSubtypeMotionShake){ [self predictionLabel]; } } -(void) motionCancelled:(UIEventSubtype)motion withEvent:(UIEvent *)event{ NSLog(@"Motion Cancelled"); } -(void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event{ self.predictionLabel.text = @""; } -(void) touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event{ [self predictionLabel];

}

@end

4 Answers

Hey Shekhar,

Could you send me the Project source code, and I'll fix and tell you what's the problem?

@Pavel Palancia

Hello,

I have already pasted the viewcontroller.m (implementation file) in the question. Please guide me is source code something else or is the same implementation file??

Regards SA

Hey man,

Be careful ;). The methods look like this:

  • (void) motionEnded:(UIEventSubtype)motion withEvent:(UIEvent *)event { if ( motion == UIEventSubtypeMotionShake ){ [self makePrediction]; } }

As you see, in the body of the method, you should call the "[self makePrediction];" message, not the getter of the property "[self predictionLabel];", which, basically, does nothing (visually).

Each video has a corresponding Project that you can download, you can check them first :).

Hope it helps you

Hey Pavel,

Thanks a lot. You were spot on right. I appreciate your help.

Regards Shekhar Agnihotri