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Start your free trialJohn Drexler
4,806 PointsShould the value for my description be in the initializer method?
I think the values for my colors are right, but I'm not sure where to put the string for the description property.
struct RGBColor {
let red: Double
let green: Double
let blue: Double
let alpha: Double
let description: String
init(red: Double, green: Double, blue: Double, alpha: Double, description: String) {
self.red = 86.0
self.green = 191.0
self.blue = 131.0
self.alpha = 1.0
self.description = "red: 86.0, green: 191.0, blue: 131.0, alpha: 1.0"
}
}
1 Answer
Jennifer Nordell
Treehouse TeacherYou have the description in the right place but this isn't how they want you to initialize the RGBcolor. They want you to be able to make a new instance of a RGBColor and pass in the values to initialize it. See my code for clarification:
struct RGBColor {
let red: Double
let green: Double
let blue: Double
let alpha: Double
let description: String
// Add your code below
init(red: Double, green: Double, blue: Double, alpha: Double) {
self.red = red
self.green = green
self.blue = blue
self.alpha = alpha
self.description = "red: \(red), green: \(green), blue: \(blue), alpha: \(alpha)"
}
}
let myColor = RGBColor(red: 86.0, green: 191.0, blue: 131.0, alpha: 1.0)
myColor.description
Here I create a new instance of RGBColor and assign it to a constant called myColor. Then I access the description of myColor which I could also return to a variable or pass to something else if needed.
John Drexler
4,806 PointsJohn Drexler
4,806 PointsThanks Jennifer!