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iOS

Show your game

This isn't really a question, but I'd very much like to see if anyone here has been able to build a fully-functional iOS game. If so, provide the link to gameplay on YouTube, or the actual game on the App Store!

5 Answers

Tharshan Muthulingam
Tharshan Muthulingam
1,078 Points

I have been working on a Tower Defence game for iOS using SpriteKit. I started this game using web tech but I decided to go native and get used to Obj-C along the way, with the help of Treehouse of course!

I got the majority of the features implemented and I open sourced everything today. Obviously, lots of things are missing such as sounds and other features. I have only been working on it for a week, but hopefully the code may help some people to start their own game.

Source: https://github.com/viperfx/AlienDefence-iOS

I did a reskin clone of flappy bird, I plan on redoing it completely though for iOS and Android once I've completed this course.

https://itunes.apple.com/us/app/fish-food-junior/id891146595?mt=8

Ben Blackmore
Ben Blackmore
7,309 Points

I made a Slot Machine with a satirical theme based on Kim Jung-Un as my first personal project: https://itunes.apple.com/gb/app/slot-dictator/id725418085?mt=8

And a Football (Soccer) Quiz Game for my second: https://itunes.apple.com/gb/app/football-quiz-win-premier/id799816931?mt=8

My friend helped me with the art for the first and I paid someone under $100 to produce some of the assets for the second.

I work full time as an iOS developer now and have completed quite a few apps for my company, but these are mainly utility.

David Collins
David Collins
6,643 Points

Hi Sydney,

Here's an app I've got out in the wild. A game with a basic concept of hitting the target as fast as you can.

So far I've had roughly 800 downloads since April 2014. One of the Top 200 free apps on the New Zealand App Store and Top 100 free Games when launched.

Integrated, iAd, RevMob, IAP, Game Centre, Social sharing, Background menu on the main game screen and a modified n/w reachability manager to detect when n/w connection isn't available and having the app respond appropriately.

https://itunes.apple.com/us/app/tap-smash/id724001691?ls=1&mt=8

For v2.0 i'm working on integrating sprite kit. I'm making the target button a SKNode to help with the movement using the moving target option.

That's awesome you guys! I started following the SpriteKit course, but I find it very intimidating...