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Game Development How to Make a Video Game Pickups Add Pickup Particles

Erick Meneses
Erick Meneses
725 Points

[Solved]Using Unity 5.3.4 - receiving three errors after instantiate code added. error says it has invalid arguments.

after I adding the instantiate code, Unity prompted me with three errors. First error states An object reference is required to access non-static member 'UnityEngine.Transform.position' Second Error: The best overloaded method match for Instantiate has some invalid arguments. Third error: Argument #2 cannot convert 'object' expression to type 'UnityEngine.Vector3'

my script is as follows: using UnityEngine; using System.Collections;

public class FlyPickup : MonoBehaviour {

[SerializeField]
private GameObject pickupPrefab;

void OnTriggerEnter(Collider other) {

    //if the collider is tagged with "player"...
    if (other.CompareTag ("Player")) {

        //...add the pickup particles
        Instantiate(pickupPrefab, Transform.position, Quaternion.identity);

        Destroy (gameObject);
    }

}

}

Erick Meneses
Erick Meneses
725 Points

after further review I noticed I capitalized the "t" in transform.position