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iOS

SpriteKit Game: If I had .png files for a 3rd dog, then how would i write the code since it uses if else?!

NSArray *textures;

if ( type == RRSmushBallTypeA) {
    dog = [self spriteNodeWithImageNamed:@"dog_A_1"];
    textures = @[[SKTexture textureWithImageNamed:@"dog_A_1"],
               [SKTexturetextureWithImageNamed:@"dog_A_2"]];




} else {
    dog = [self spriteNodeWithImageNamed:@"dog_B_1"];
    textures = @[[SKTexture textureWithImageNamed:@"dog_B_1"],
                 [SKTexture textureWithImageNamed:@"dog_B_2"]];

-----Would i just do another else statement??????

1 Answer

I haven't done any SpriteKit work but from your code i'd say add an else if statement:

if ( type == RRSmushBallTypeA) {
    dog = [self spriteNodeWithImageNamed:@"dog_A_1"];
    textures = @[[SKTexture textureWithImageNamed:@"dog_A_1"],
               [SKTexturetextureWithImageNamed:@"dog_A_2"]];

} else if (type == RRSmushBallTypeB) {
    dog = [self spriteNodeWithImageNamed:@"dog_B_1"];
    textures = @[[SKTexture textureWithImageNamed:@"dog_B_1"],
                 [SKTexture textureWithImageNamed:@"dog_B_2"]];

} else {
    dog = [self spriteNodeWithImageNamed:@"dog_C_1"];
    textures = @[[SKTexture textureWithImageNamed:@"dog_C_1"],
                 [SKTexture textureWithImageNamed:@"dog_C_2"]];

Hope this helps

And don't forget to uprate :)

thanks!!