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iOS

Swift - Build a Playlist

While watching the "Using UIImageView" video, Pasan directs us to import the image assets (which I downloaded from the assets associated with this specific video). Since he is working in an older version of Xcode, the process of changing the "Types" property is not available for me. Instead, I have a "Scale Factors" property, with the options of Multiple, Single Vector, and Vector with Overrides (Multiple selected as default).

Also, each image is already set as Universal, but my Xcode is showing 1x, 2x, and 3x (with the image placed in the 1x spot by default).

My question is, will my app function the same (or correctly) if I leave the defaults selected for the "Scale Factors" to Multiple, and leave the images each showing in the 1x Universal spot, as defaulted?

Any advice would be appreciated. Thank you!

I ran into the same problem. Through trial and error I set the scale factor to "Single Vector" and that made it work. Note however, since the update I am now getting a ton of error messages that I'm pretty sure are caused by changes in syntax etc. with the latest version of Xcode and Swift. Going back now over all my work on this class to double check that I followed Pasan's directions properly. I imagine that to make the project work now we are going to have to scour the documentation to make the necessary changes to the code to make it work. Good practice and experience but a bit frustrating. I'm hoping Pasan, some of the other instructors and the more advanced students chime in on tips and pointers!

Just saw this too about how to switch back to Xcode 6 - Looks like Swift 2.0 is coming out in October: https://teamtreehouse.com/community/are-you-aware-that-all-project-files-are-obsolete-now-with-new-xcode-out

Roberto, Thank you :) I will try your scale factor suggestion. I won't be upgrading to iOS 9 until I'm sure it is stable and relatively "bug free". Since I'm just learning this stuff, I'd rather be working with something that has a lot of support behind it! Best of luck!