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# switch direction { case Direction.left: Point(x: -1, y: 0) I'm stuck on this exercise. Having trouble with +1

switch direction { case Direction.left: Point(x: -1, y: 0) case Direction.right: Point(x: 1, y: 0) case Direction.up: Point(x: 0, y: 1) case Direction.down: Point(x: 0, y: -1) }

I'm stuck. Having trouble visualizing the command to make the Point class move in. above is what I have but I know it's not right

test.swift
```class Point {
var x: Int
var y: Int

init(x: Int, y: Int) {
self.x = x
self.y = y
}
}

enum Direction {
case left
case right
case up
case down
}

class Robot {
var location: Point

init() {
self.location = Point(x: 0, y: 0)
}

func move(_ direction: Direction) {
switch direction {
case Direction.left: Point(x: -1, y: 0)
case Direction.right: Point(x: 1, y: 0)
case Direction.up: Point(x: 0, y: 1)
case Direction.down: Point(x: 0, y: -1)
}
}
}
```

• The current location of the robot is stored in variable `location`
• Since `location` is a Point you can access the x and y coordinates as `location.x` and `location.y`