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Start your free trialRafael Robles
3,907 PointsTask 2 of 2: assigning done button shows compiler errors.
What's wrong with my code
enum Button {
case Done(String)
case Edit(String)
func toUIBarButtonItem() -> UIBarButtonItem {
switch self {
case .Done(let doneValue) : return UIBarButtonItem(title: doneValue, style: UIBarButtonStyle.Done, target: nil, action: nil)
case .Edit(let editValue) : return UIBarButtonItem(title: editValue, style: UIBarButtonStyle.Plain, target: nil, action: nil)
}
}
}
let done = Button.Done("Done")
let doneButton = done.toUIBarButtonItem()
1 Answer
johnhenri
42,259 PointsYou almost had it. You need to return the value for each switch case.
enum Button {
case Done(String)
case Edit(String)
func toUIBarButtonItem() -> UIBarButtonItem {
switch self {
case .Done: return UIBarButtonItem(title: "Done", style: UIBarButtonStyle.Done, target: nil, action: nil)
case .Edit: return UIBarButtonItem(title: "edit", style: UIBarButtonStyle.Plain, target: nil, action: nil)
}
}
}
let done = Button.Done("Done")
let doneButton = done.toUIBarButtonItem()