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Start your free trialAndrei Oprescu
9,547 PointsThe video had a confusing part, and now this challenge is confusing
When I watched the previous video In the objects course, it had a code like this:
def _sets(self): return { 1: len(self.ones), 2: len(self.twos), 3: len(self.threes), 4: len(self.fours), 5: len(self.fives), 6: len(self.sixes) }
I don't understand what is going on here. Have I skipped something?
Also, a challenge connected to this video asks:
Great! Let's make one more scoring method! Create a score_yatzy method. If there are five dice with the same value, return 50. Otherwise, return 0.
and the code for it is at the bottom of this comment.
Can someone tell me what the code in the video means and the solution for the challenge?
It would be really helpful
Thanks!
class YatzyScoresheet:
def score_ones(self, hand):
return sum(hand.ones)
def _score_set(self, hand, set_size):
scores = [0]
for worth, count in hand._sets.items():
if count == set_size:
scores.append(worth*set_size)
return max(scores)
def score_one_pair(self, hand):
return self._score_set(hand, 2)
def score_chance(self, hand):
return sum(hand)
def score_yatzy(self):
if sum(Hand) == Hand[0] * 5:
return 50
else:
return 0
2 Answers
Steven Parker
231,269 PointsYou're pretty close there ...did you notice the error message: "Bummer! TypeError: score_yatzy() takes 1 positional argument but 2 were given". Like the other methods, the challenge is expecting "score_yatzy" to accept a "hand" argument. But that's one of a few issues:
- pass the "hand" argument in to the new method
- your code body is already looking for it, but it's spelled "Hand" instead of "hand"
- remember that a "hand" contains a bunch of D6's. If you want to do math on one, use its value attribute
I'll bet you can get it now.
Andrei Oprescu
9,547 PointsThank you! i understand what I did wrong now!
Erik Burmeister
Python Web Development Techdegree Graduate 17,108 PointsErik Burmeister
Python Web Development Techdegree Graduate 17,108 PointsSteven Parker, I had an almost identical solution to Andrei. Would you mind explaining your 3rd bullet point a bit further? Where would you use value and how did you think to use value?
Steven Parker
231,269 PointsSteven Parker
231,269 PointsIn this challenge you can reference "Die" and "D6", but the code isn't shown here. You'd need to go back to a previous step and look at that code; and if you do, you 'll see that the "value" attribute is where the number value of a Die is kept.
To be able to do math directly on an object, that object must have several implicit methods ("dunder methods") set up for it to act like a number. But the value attribute already is a number.
Erik Burmeister
Python Web Development Techdegree Graduate 17,108 PointsErik Burmeister
Python Web Development Techdegree Graduate 17,108 PointsSteven Parker, I see I thought that might be the case, but since the dice.py file wasn’t there I thought maybe it was a new variable that was added in this part of the challenge that I missed.