Welcome to the Treehouse Community

The Treehouse Community is a meeting place for developers, designers, and programmers of all backgrounds and skill levels to get support. Collaborate here on code errors or bugs that you need feedback on, or asking for an extra set of eyes on your latest project. Join thousands of Treehouse students and alumni in the community today. (Note: Only Treehouse students can comment or ask questions, but non-students are welcome to browse our conversations.)

Looking to learn something new?

Treehouse offers a seven day free trial for new students. Get access to thousands of hours of content and a supportive community. Start your free trial today.

Android Build a Simple Android App (2014) Improving Our Code Simple Refactoring: Using a Class

aybars tokta
aybars tokta
4,491 Points

There is only one change in FactText

When we create our mFact Class random number variable is generated once , and there is no indication of changing randomNumber in onClick method so that after running the app , the fact changes only after first tapping, additional tapping does not changes the facttext in my app

Can you help me with that?

Stone Preston
Stone Preston
42,016 Points

can you post your code?

aybars tokta
aybars tokta
4,491 Points
package com.tokta.aybars.funfacts;

import android.app.Activity;
import android.os.Bundle;
import android.view.Menu;
import android.view.MenuItem;
import android.view.View;
import android.widget.Button;
import android.widget.TextView;

import java.util.Random;


public class FunFactActivity extends Activity {

  private FactBook mFact = new FactBook(); 
    @Override
    protected void onCreate(Bundle savedInstanceState) {
        super.onCreate(savedInstanceState);
        setContentView(R.layout.activity_fun_fact);
        //declare our view variables

         final TextView factLabel = (TextView) findViewById(R.id.BilgiKutusu);
         Button showFactButton = (Button) findViewById(R.id.DegistirTusu);

         View.OnClickListener listener = new View.OnClickListener() {
            @Override
            public void onClick(View view) {

String fact = mFact.GetFact();
              factLabel.setText(fact);

            }
        };

        showFactButton.setOnClickListener(listener);
    }
}

/////////////////////////////////////////////////////////// Other class

package com.tokta.aybars.funfacts;

import java.util.Random;

/**
 * Created by aybars on 19.09.2014.
 */
public class FactBook {
    String[] mFacts= {"GYTE hakkimi yedi","GYTE ye kafam girsin","Dandik laptop verdi","ingilizce belgemi begenmiyor"};

    //Randomly select a fact
    Random randomGenerator = new Random();
    int randomNumber = randomGenerator.nextInt(mFacts.length);

    public   String GetFact(){
        String fact = mFacts[randomNumber];
        return fact;
    }

}

2 Answers

Stone Preston
Stone Preston
42,016 Points

you need to put your random number generation code inside the getFact method:

public class FactBook {
    String[] mFacts= {"GYTE hakkimi yedi","GYTE ye kafam girsin","Dandik laptop verdi","ingilizce belgemi begenmiyor"};

     //you had your number generation code here, this is not where it belongs

    public   String GetFact(){

        //move your number generation code in here
        //Randomly select a fact
        Random randomGenerator = new Random();
        int randomNumber = randomGenerator.nextInt(mFacts.length);
        String fact = mFacts[randomNumber];
        return fact;
    }

}

currently you have it ouside the method, so it only gets generated one time. By moving it into the method, a new number will get generated every time the method is called

also note that its conventional to name methods starting with a lower case letter. you started yours with an uppercase letter. This style is usually reserved for class names. Technically its not wrong, its just unconventional.

aybars tokta
aybars tokta
4,491 Points

Thanks a lot man!